
Mik is an atmospheric, narrative-driven platformer, set in a post-apocalyptic world. What was once a thriving megastructure is now a rotting corpse of a facility, where you find yourself exploring fragments of the past. Waking up after an untold amount of time, you find yourself in the decaying remains of a vast, lifeless facility. Set in a Blame!-esque world, you must navigate the depths of an abandoned megastructure—a seemingly endless structure of ruins and corridors. Through chained parkour movement, you traverse the crumbling infrastructure, exploring a desolate world long forgotten. But there is no one left to witness it but the massive iron structure.
Mik is an atmospheric, narrative-driven platformer, set in a post-apocalyptic world. What was once a thriving megastructure is now a rotting corpse of a facility, where you find yourself exploring fragments of the past. Waking up after an untold amount of time, you find yourself in the decaying remains of a vast, lifeless facility. Set in a Blame!-esque world, you must navigate the depths of an abandoned megastructure—a seemingly endless structure of ruins and corridors. Through chained parkour movement, you traverse the crumbling infrastructure, exploring a desolate world long forgotten. But there is no one left to witness it but the massive iron structure.